According to the company, the product is used by over 3,000 organizations and has 9 million users worldwide. The product is part of OpenText's Portfolio Group and runs on both client and server platforms. FirstClass's primary markets are the higher-education and K-12 education sectors, including four of the top ten largest school districts in the United States ( Las Vegas, NV's Clark County School District, Florida's Broward County Public Schools, Hillsborough County Public Schools, and Chicago Public Schools). For more information about our privacy policy, click or contact us toll-free at, macOS, Linux (server only), iOS (client only), Android (client only)įirstClass is a client–server groupware, email, online conferencing, voice and fax services, and bulletin-board system for Windows, macOS, and Linux. As such, First Class Community Credit Union would like to remind you that we will never ask for your PIN information over the phone or text message your phone requesting information. We take security and your privacy very seriously. If you have any questions or need personal assistance, please contact the credit union. Plus, you’re not limited to business hours – Bill Pay is available 24 hours a day, 7 days a week and 365 days a year. This is a safe, fast, easy and free way to pay your bills. Pay all your bills from home, work or anywhere you have internet access. You will be returned to the login page to enter the username and password you just created. You must click the link in the email in order to finish enrollment! Check your spam folder if you do not see it in your inbox.
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Currently, /r/CrusaderKings is operating its seventh communal game.ĮDIT: Just a warning, it can be overwhelming at first. That information can be found in the hub post for the most recent game.Where can I find information about the subreddit's communal game? Websites and WikisĬlick here to get rid of memes on this subreddit Communal Games If you post a screenshot of the game, please point out what you want people to look at in the image or explain in the comments. Don't be racist, discriminatory, or otherwise a dick.ĥ. This rule is being enforced at the time of posting, rather than us having to go through the sub and remove a bunch of old posts.Ģ. If you just want history related memes, go to /r/trippinthroughtime or /r/Parado圎xtra. A picture of a crusader doing something silly? Not related, and it will be removed. The actual content of a post - not just the title, or the general idea - needs to be related to Crusader Kings. Engage in courtly intrigue, dynastic struggles, and holy warfare in mediæval Europe, North Africa, the Middle East, India, the Steppes & Tibet.Ĭan you achieve fame and fortune for your noble family, or will your names be forgotten to history? NEW ANNOUNCEMENTġ. Hover your mouse over any of the boxes below to view relevant information.Ĭrusader Kings is a historical grand strategy / RPG video game series for PC, Mac & Linux developed & published by Paradox Interactive.Beginner's Guide DLC Guide Mods CK2 Wiki CK3 Wiki Paradox Forums Discord NEW PLAYERS! README! So, the two consecutive odd numbers are 11 and 13.Ī boy of height 90 cm is walking away from the base of a lamp-post at a speed of 1.2 m/s.The lamp is 3.6 m above the ground level, find the length of her shadow after 4 seconds. 10th Grade : iPracticeMath provides a platform, which consists of a variety of worksheets that are simple yet challenging. 10th grade math topics are planned and covered all the lessons in different segments. Let x and x + 2 are two consecutive numbers.ĭividing the entire equation by 2, we get Also available are blank CBT response boxes, which allow students to practice answering constructed-response questions using the. If the digits of the number differs by 2, find the number.īy applying the value of x in (2), we getįind two consecutive odd positive integers, sum of their squares is 290. Practice tests for each grade level of the assessment are available below for you to use to familiarize yourself with the kinds of items and format used for the Mathematics MCAS assessment. The sum of a two digit number and the number obtained by reversing the digits is 66. Common test items are shown on the following pages as they appeared in test booklets. Session 1 also included short-answer questions. Both sessions included multiple-choice and open-response questions. So, the number of terms divisible by 9 between 60 and 600 is 60. The grade 10 Mathematics Test included two separate test sessions, which were administered on consecutive days. Visit the Massachusetts Department of Elementary and Secondary Education website for more resources and information. You can compare your skills with the 2019 test and see how the standards have changed. Terms which are divisible by 9 between 60 and 600. Are you ready for the 2021 MCAS grade 10 math test Check out this official release of the test items, scoring guides, and sample student work. Medicines and Healthcare products Regulatory Agency, and the U.S. Accumulus Synergy plans to consult with the Japanese Pharmaceutical and Medical Devices Agency, the European Medicines Agency, the U.K. The initial members of Accumulus Synergy include Amgen, Astellas, Bristol Myers Squibb, GSK, the Janssen Pharmaceutical Companies of Johnson & Johnson (Janssen), Lilly, Pfizer, Roche, Sanofi, and Takeda, which have provided funding to support the platform and initial applications. Accumulus Synergy looks to create significant value for patients, healthcare providers, health authorities, and biopharma companies globally.” By creating a powerful data-sharing ecosystem, we have the potential to advance delivery of healthcare. “In consultation with health authorities, Accumulus Synergy seeks to modernize, integrate, and streamline communication and data exchange between biopharmaceutical companies and global regulators, as well as to facilitate potential regulatory harmonization in priority areas, using the latest in cloud technology. “Current methods for data exchange and communication between pharmaceutical companies and global health authorities have not kept pace with advancements in information technology,” said Francisco Nogueira, interim Chief Executive Officer of Accumulus Synergy and Vice President of Regulatory Affairs at Roche. The common-platform approach to data sharing aims to make the regulatory process more efficient by leveraging advanced technology and tools for data exchange to benefit patients, help reduce the cost of innovation and ultimately bring patients new safe and effective medicines faster. 22, 2021 (GLOBE NEWSWIRE) - Ten of the world’s leading biopharmaceutical companies today announced the formation of a new non-profit corporation, Accumulus Synergy, Inc., which is intended to support interactions between industry and health authorities worldwide to enable real-time collaboration and data exchange, as well as data submission.Īccumulus Synergy was formed on July 13, 2020, to develop a cloud-based platform to facilitate data and information sharing with the potential to transform the way the biopharmaceutical industry interacts with health authorities. The companies will support the rollout of a cloud-based platform with the potential to transform the way the biopharma industry communicates and exchanges information with health authorities worldwide.īURLINGAME, Calif., Jan. Funded by Amgen, Astellas, Bristol Myers Squibb, GSK, Janssen, Lilly, Pfizer, Roche, Sanofi and Takeda gro file (that can be uploaded to/downloaded from anywhere like Mediafire or MEGA or even Discord) in Content\SeriousSam4, it should appear in-game through the unrestricted executable even without an online connection to Steam since it's reading directly from your local files. While the ability to create mods is tied to Steam (only because SED is currently only available on Steam), the ability to pack, share, and play mods is not. Buy Serious Sam 4 and receive 25 loyalty discount for Serious Sam: Siberian Mayhem Serious Sam 4 reignites the classic FPS series in a high-powered prequel loaded with an explosive arsenal, intergalactic carnage, and perfectly timed one-liners. I honestly don't see them doing more coding just to allow that. Meaning it's impossible to play with mods, even if they would work exactly in the way you describe above (just putting the gro file in the proper place). I did hope however we'd be able to play mods and did ask since they are SP but that turned out not to be the case. Serious Sams Bogus Detour is an all-new action-adventure in the legendary Serious Sam saga from Hammerwatch developer Crackshell. Unfortunately, Serious Sam 4 still doesn't have the unrestricted.exe in the GOG release. Recommended system requirements: Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release this may affect game compatibility. I have the GOG version but bought it at release knowing full well that I'd not be able to play co-op, but since that is usually dead within a few months I didn't care. Notice: Serious Sam: The First Encounter has an HTML manual available from the Start menu shortcut for the game. Just like with co-op, modding is apparently tied into the Steam client via the workshop. Originally posted by ScrapedOffRoad(Maddogge):My understanding is no, at least at this time and for the foreseeable future. What Fantastical 2 for Mac actually became is even better: the same menu bar calendar users know and love (but new and improved!), and a full-sized calendar app with an optional dock icon. So when Fantastical first debuted on iPad almost a year ago putting the efficient list view next to a larger full calendar, I wrote optimistically that “the iPad’s app design could spill over into a future version of the Mac app (maybe as a dock app rather than a menu bar app).” The menu bar app includes a compact month view calendar above a streamlined, scrollable list view of appointments and reminders, but sometimes it’s nice to stretch out and view your schedule in a different context. Still, I say in addition to because Fantastical for Mac has lived in the menu bar next to your clock, WiFi status, and other utilities where you can quickly access it for reference or adding an appointment from anywhere in the OS. Apple Calendar has picked up some language parsing smarts in recent updates, too, but it still doesn’t match Fantastical’s control and real-time appointment preview. Fantastical’s ability to parse natural language input and create detailed appointment entries on your calendar has always been the primary reason to use it instead of or in addition to Apple’s own Calendar app on the Mac. They are trying to balance support and survival, and there aren't a lot of good options. I am certainly willing to give AgileBits the benefit of the doubt for now. Simply put, a "buy once, support forever" model is unsustainable and will eventually kill your business, no matter how much people say they want it, no matter how much it "feels" like the right thing to do. That said, I too work in the business of software and completely understand the dilemma that AgileBits is dealing with. I have abandoned some products when they transitioned to subscription models, and paid for others. I rely upon 1Password on all my Apple devices, every day. If someone can ransomeware your box they could also easily steal your password vault and master password. So the whole "local is safer" thing is like installing a high grade deadbolt on a flimsy door. Whats easier? Breaking into the average windows box, installing a keylogger and grabbing any 1Pass/LastPass vaults it finds or breaking into 1Pass or LastPass servers? That's not as helpful since typically you have it cached locally anyway.īut you can clear the cache after encrypting a backup and remove this vulnerablity. Lastpass also has a command line capability but with 2FA at least it doesn't let you sync the vault from the server. The vault file format isn't hidden and there are cmd line apps that provide access if you have the master password. Or just unencrypt it on your box and send all that data to its control server. Any attack vector that deposits a keylogger on your machine can also easily look for and sweep up the agilebit folders to grab your vault and exfiltrate it. You make the assumption that a hacker is trying to directly attack you as an individual.as opposed to an opportunistic attack that scoop up vaults on infected computers. How how exactly would this be the first place a hacker would attack if there are so many other security checkpoints in the way before you even get to your 1Password vault? Why not go after ones iCloud account, which has access to an excessive number of actual activities performed by users, but also a prerequisite to even see your 1Password vault synced via iCloud, if you choose to go that route? The 1Password app makes this easy by allowing you to directly transfer your vault to other devices locally through an ad-hoc network, instead of through a file sharing service. The first thing they're think about is getting access to a machine, and usually not some nobody, but server farms, which means you don't have to keep a single fucking piece of data on those servers. None of these things are the first place a hacker would attack. This works because the person who breaks into your home to steal your valuables isn't likely going to be wanting to steal your online logins.īut I'm pretty sure you're referring only to apps like 1Password that save only a local vault, which is it's own encrypted vault, which should also be protected by having File Vault to encrypt your entire disc, and soon even more low-level encryption with APFS. You can keep it written down in a notebook, if you wish, even with some minor encryption so it's not completely plaint text. You don't even need to use a digital password manager. Do you have an eidetic memory that you can make unlimited passwords of this length without every forgetting a single one or do you use just a few simple passwords with a couple slight variations? if you use no password manager than you're using the latter… which is fucking stupid. How the fuck are you going to have a complex, random, 60-characer password for, say Gmail without a password manager. To put it bluntly, that's fucking stupid. That's also why I don't use a password service: To me it seems like the first place a hacker would attack. Let’s model another Finite State Machine now. A Finite State Machine with more complex State Transitions In our simple case, given any state of the machine we just have one logical state to go to, so the table and the chart I made are very, very simple.īut when your system starts to get more complex, it’s very helpful to have such diagrams and analysis in place because you can reason about your application much easier than by simply keeping everything in your head. We can also model it with a state transition table, which shows the state the machine is currently in, what is the input it receives, what is the next state, and the output: State After this, the semaphore gets back to the green state and the cycle continues indefinitely, until the electricity halts and the semaphore resets when it gets the power again. We have 8 seconds of yellow state, then we move to the red state, and we sit there for 32 seconds, because that road is secondary and it deserves less time of green. We have a timer that after 50 seconds of green state, moves the semaphore into the yellow state. Let’s say our traffic lights start, when we reset them, at the green state. Let’s focus on 1 single traffic semaphore.Īs we said above, we have 3 states, which can call green, red, yellow. That’s another finite state machine, which contains multiple different finite state machines for each traffic lights device installed for each side of each road of an intersection, which work in sync.ĭon’t think about it now. Of course traffic lights do not exist in isolation. There are many more examples of finite state machines we could use:īut let’s stick to our traffic lights example, which is very simple and we can reason about it easily. We can’t define it in a finite number of states.īut traffic lights? That’s a simple thing, and it has 3 states, like we said above. Like the world ecosystem model, or the life of an insect. Some systems might have an infinite number of states. Our traffic lights state machine is said to be finite because we have a finite number of states. In a state machine, the state can only change (and we have a transition) in response to an input. Some semaphores have a button that pedestrian can press to cause the red to display to cars, and that would be another input. The timer in this case is the input of the system. The traffic semaphore will change state when it receives an input, typically just a fixed timer that decides how much time the traffic lights should be green, yellow and red. In State Machines terminology, lights being on or off is called output.Įach of those 3 scenarios is called state. (Some semaphores are slightly different, but we don’t care for the sake of this example) as the yellow light on, and the other 2 lights off.has the red light on, and the other 2 lights off.has the green light on, and the other 2 lights off.The most popular and commonly found example is traffic lights.Īt any point in time, a traffic semaphore has a defined state. After reading this tutorial, I am sure you’ll point out objects in the real world saying to your friends “that’s a state machine” (depending on the nerdy level of your friends). You can see them everywhere, but perhaps you didn’t think of them as such. State Machinesīefore looking into what a Finite State Machine is, I want to first introduce what a State Machine is. I like to simplify things, and I decided to write a little explanation for normal human beings, not theoretical or anything made to pass an exam. I did find a lot of information, and of course being textbooks things are made more complex than needed (IMHO). I found the topic of Finite State Machines applied to Frontend Engineering pretty amazing, and I went back to my old books to see if I could find a good explanation of them. This Digital Design course was about encoding information, boolean algebra, combinatorial networks, sequential circuits, sequential state machines, arithmetical circuits, VHDL, and more. I have first met Finite State Machines and Automata back in High School, 20 years ago, then I met them again in my Digital Design course at the University. There’s this popular library called XState, with more than 11000 stars on GitHub, which I run into lately, and I keep reading about it on Twitter and other places. There’s a lot of talk about Finite State Machines these days in JavaScript land. Toggle dark mode Finite State Machines Jan 9, 2020Ī quick overview of what State Machines are, with simple examples The build after this one wraps up the r5.25 (Wew!) The preview 3 will introduce basic trading (ability to sell and buy items) and basic set of clothes. In the earlier Gaze there was a preview of the in-game music which brings a lot more atmosphere to the game Steam work together will continue identically Any Silver cohort or above patron who owns Hunt and Snare on Steam will be able to access builds early through Steam’s beta branch OR by downloading through download links in Patreon posts.īuild availability on Steam will continue similarly After a build is released, it’ll go through Patreon’s early access, potential fixes, etc, and then roll on the Steam couple of weeks later. Crew management is more in depth now, besides ability to finally give items to your crew, you can now also properly sent them back to the camp instead of guiding them back hand in hand (figuratively speaking of course) x) The crew management is also a basis for crew personalities, but for now it’s mainly only visible in form of simple management “conversation” and generated names for everyone ^^ Meet Rolt Openclaw, the random crew member… I found…? What is in the new r5.25 preview build 2?īesides the obvious bug fixes, there’s quite a hefty optimization pass done to the game and now the jiggly parts should be a lot smoother and there are a lot less “lag spikes” when quickly turning the camera or travelling around. * Fixed act previews sometimes not showing actors in right positions.The new build is…… …. * Fixed not being able to properly interact with tranquilized prey. * Fixed not being able to shoot prey up close. * Changed capture to set player in crouched mode after capturing. * Improved FOV camera position and near clip (won’t see through things that easily). * Improved performance of fur color baking. * NEW Vegetation System: GPU instanced, grass touch reaction, grass / plants “evade” actors messing around on grass. * NEW Prey AI and Noise system: They will now hear you, they will hear you sneaking a lot worse than they’ll hear you run, they’ll hear walking on gravel a lot further than walking on soft grass, they will hear your gun, hear each other, see you, and are a lot more likely to flee from you. * NEW Ability: Sleeping (currently you can only pass time at the bed on the starting pier, more bed related functions will be added later on). * NEW Island - Bigger, better, eventually more filled with content too. * NEW Conversation System - Tag based system mixed with character based opinion and global renown values. Give a kitty a backrub and a nug for me :3 * Selection of patterns are limited for now, as we had to redo all patterns for new bodies and heads * Some animations that appear on Island are not fully polished (leg positions, and expressions might not be correct) * Extra set of claws are sometimes left on island acts xD * NPCs can’t hear you, so they only escape if they spot you * You can drop off the island, and get stuck * Act position indicators on island block movement * Fur on tails is sometimes “left behind” when tail is rotated to extremities * Changed naming of Pattern categories (natural, original (characters), and special (unique skins that break the common pattern rules)) * Added two more Mythic skin palette colors (Very rare color palette) * Improved physical bone performance by reducing number of checks per frame * Improved collar fur level of detail (more close up, less further up) * NEW Fur shader on characters (primarily on tails, ears and cheeks) * NEW Character shader (faster, less complex, prettier) * NEW Eyes (color customization and pupil type will come soon) * NEW Movement system with better motion captured animations (Note: Climbing is not yet in) * NEW Body details (like nose color) dependant on pattern * NEW Set of 6 breasts ranging from none and tiny to huge * NEW Bodies with added fidelity and smoothness, and hind leg claws This basically marks the first year of Hunt and Snare, not the first year it's been available for public, but first year I've been working on it! :3 Sometimes tongues are left in odd positions (reloading same animation fixes it though).Tail fur partially exposes mesh below and sometimes faces wrong directions.Full changelist will come with the full release of r4.14.The preview is mostly a Showroom with couple of animations and skins, but more will come soon (including island exploration, which is available in older builds with old heads) :3Ĭurrent version: r4.14 SHOWROOM PREVIEW (for Windows, Linux, and Mac) In the newest preview build I've finally replaced the heads and improved the bodies of the characters. With Discord servers constantly popping new messages, my YouTube subscription list updating often in the evenings, and Twitter/GAF providing constant discussion with the potential for exciting breaking news (ergo, dopamine hell) it can be really difficult to maintain my focus on a game. I'll sit down to play a game and constantly get distracted by my phone or laptop, much like OP. As dumb as it sounds, it's a bad feeling realizing all my gaming excitement from earlier in the day amounted to nothing. Sometimes it feels like this is because of the size of my backlog "I can play Game A, but I've been meaning to play Game B, oh and so-and-so really wants me to get into Series A, and Game C just came out." Often instead of just picking something and playing it, I'll forget the whole thing and binge watch garbage online. I'll hype myself up all day for some private evening gaming time, only to fall completely out of the feeling when the time comes. I haven't found much of a solution yet myself, but I'll share my own circumstances and what I'm trying to alleviate this.įrom my experience, my focus on games is disrupted in two different ways:Įither 1. I often have this issue with attention myself, OP. Has anyone actually managed to regain their attention span for games and everything else? If so, please tell me how, or is it a lost cause? Where did the rest of the day go? Pissed away on Facebook and other such wastes of time online that give no sense of satisfaction. This Sunday I was planning to watch 2 movies with my girlfriend and get a good way into Crash, but we watched one and I played about 3 levels of Crash. I'm convinced it's because I can't seem to focus my attention on anything for any length of time. No matter how many movies I download, how much tasty food I prepare or how many games I've been waiting months to play and finally have in my hands - by the end of the weekend somehow I only managed to enjoy half of it, and even that half somehow felt unsatisfying. I've been trying to figure out why I haven't been enjoying any of my lazy Sunday's recently. You know something is wrong when you can't even bring yourself to play a game for more than about 45 minutes without having to take a break to watch a youtube video or refresh a news site or forum. And I think that one of life's great joys is to become engrossed in something, whether it's an activity, book, movie, music or video game. Personally, I think it's because the internet has fucking destroyed my attention span. I've heard it said by gaffers that the reason we don't binge on games the way we did in our younger years is because we've "grown up", "matured" or have "too many responsibilities" etc. |
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